Showing posts with label Frank Thomas. Show all posts
Showing posts with label Frank Thomas. Show all posts

Monday, April 25, 2022

The List of 1982

Program for the 1982 show, designed by Fred Cline.

Forty years ago this week, I took part in my first CalArts Character Animation Show.  Through the course of the school year, I had managed to fool myself into thinking I was good.  But seeing my film next to those of Dan Jeup, Chris SandersKelly Asbury, Bruce Smith, Rob Minkoff,  and a couple dozen other better skilled artists, a hard, hard reality hit me like a brick from Krazy Kat.  I sucked.

I did not make the cut for the Disney show, where all the old timers came up to watch.  At the post-show reception, I got to hob nob with Frank and Ollie, Ken Anderson, and Marc Davis.  It was a comfort to know they did not waste a minute of their shortening lives watching my mess of a film.  Marc Davis cut me to the quick anyway, because apparently, he was good for that.  You can read about it in an old post here.

Saturday, October 31, 2020

The Frank and Ollie Timeline and the Back to the Future Effect

 

I have vivid memories of being teased for being 'the kid' at work, like it was just a few years ago.  But through my own lack of vigilance, time accelerated 36 years into the future, slip-sliding to the year 2020.  2020!  When I was starting out in animation, sci-fi movies portrayed the year 2020 as a dystopian future where the environment is ruined by man's greedy industrial pursuits and chaos rules - like that could come to pass.

Since moving back to Los Angeles after thirteen years on the east coast, I have been living in my own, personal Back to the Future sequel.  Everything is the same, but different. Landmarks I once used for directions are gone. Downtown LA is barely recognizable.  And no more Mo's, Billy's Deli, or World Art Supply. 

Recently, I crossed the threshold where friends and colleagues die, and not by accident.  Two passed this summer - Kelly Asbury and Sue Nichols.  I attended a memorial service for Kelly last month.  Arriving late, I sat in the back of the outdoor venue.  I saw the backs of a lot of older people in masks, then  realized - these are my peers!  They appeared to wearing age makeup to appear older, except they weren't.  I just had not seen them in 20 years. The Back to the Future Effect strikes again.

After the service, we all said our hello's through masks and distance.  They seemed to be experiencing the Back to the Future Effect themselves.  Standing there with former CalArts classmates Chris Sanders, Gary Trousdale, and Jeff DeGrandis,  we talked about the incredulous reality of aging.  "Consider this," I said,  "If we juxtaposed our career timelines over Frank and Ollie's, we'd be at Aristocats."

That comment was met with groans, gasps, and cartoon takes.  None of us feels like we're anywhere near the twilight of our careers.  Our skills are the sharpest ever, and our resumes speak to the solid experience we bring any production.  But the reality of how we are perceived by the industry cannot be denied. I've met many recruiters and executives since returning from New Jersey,  all much younger than me, all fascinated to meet someone who actually worked on A Goofy Movie.  It's like they are surprised I'm still at it, still hustling for work at my age.  It might be a different story if storyboard artists and animators got residuals like voice actors, but alas....

Where are you on the Frank and Ollie timeline?  If you're at Pinocchio, you may want to consider fighting for those residuals.  It's a fight that has been fought before, but never with the number of artists that animation has today.  David's odds against Goliath are the best they've ever been.  But do it soon, the Frank and Ollie timeline moves fast!  Once you've reached The Sword in the Stone,  the industry doesn't take you seriously anymore.  

Steve

Monday, April 22, 2013

Bad Ex Studios

Starting out, we all fancied our careers taking the Frank and Ollie trajectory. Working at a studio for life.  Meet another lifer and fall in love.  Get married on the studio lot.  Buy a house and fill it with studio memorabilia.  Maybe a studio themed swimming pool.   Name your kids after the studio's characters.  As the years passed, you would create legendary film moments, be idolized by the younger generation, and retire as an animation legend.

In reality, most of us have had a series of Wile E. Coyote trajectories -  flying along, feeling confident, then "PAF!"  Rock face.  Something went horribly wrong.  A studio layoff.  A studio closing.  And like Wile E., you put on that flight suit and try again.

And then there are those studios you wanted to love but ended up hating.  A bad ex studio.  You're thinking of that bad ex studio right now.  The place you were pigeonholed.  Or were put down by abusive management.  Or didn't fit into studio cliques.  You had such high hopes.  It was supposed to be the one.  Your forever studio. These are the ones you never quite get over.

Saturday, March 30, 2013

A Kick in the Pants from Marc Davis

When I first heard of Walt Disney's "Nine Old Men", seven of them were still alive.  Of those seven, I got to meet six.  And one gave me a kick in the pants: Marc Davis.


At the end of the school year, the CalArts Character Animation department would host the Disney animation gods in a screening of the best of that year's student films followed by a reception where they could mingle with students.

I arrived at CalArts having never heard of the Nine Old Men.  But after eight months of intense indoctrination on all things Disney by classmates Dan Jeup and Tim Hauser,  I was bursting to have my film be part of The Show, and figured that since I had learned so much and cared so much, I was a shoo-in.  So when that didn't happen, I was left mortified and searching for answers / excuses.