Showing posts with label Kelly Asbury. Show all posts
Showing posts with label Kelly Asbury. Show all posts

Monday, April 25, 2022

The List of 1982

Program for the 1982 show, designed by Fred Cline.

Forty years ago this week, I took part in my first CalArts Character Animation Show.  Through the course of the school year, I had managed to fool myself into thinking I was good.  But seeing my film next to those of Dan Jeup, Chris Sanders,  Kelly Asbury, Bruce Smith, Rob Minkoff,  and a couple dozen other better skilled artists, a hard, hard reality hit me like a brick from Krazy Kat.  I sucked.

I did not make the cut for the Disney show, where all the old timers came up to watch.  At the post-show reception, I got to hob nob with Frank and Ollie, Ken Anderson, and Marc Davis.  It was a comfort to know they did not waste a minute of their shortening lives watching my mess of a film.  Marc Davis cut me to the quick anyway, because apparently, he was good for that.  You can read about it in an old post here.

Saturday, October 31, 2020

The Frank and Ollie Timeline and the Back to the Future Effect

 

I have vivid memories of being teased for being 'the kid' at work, like it was just a few years ago.  But through my own lack of vigilance, time accelerated 36 years into the future, slip-sliding to the year 2020.  2020!  When I was starting out in animation, sci-fi movies portrayed the year 2020 as a dystopian future where the environment is ruined by man's greedy industrial pursuits and chaos rules - like that could come to pass.

Since moving back to Los Angeles after thirteen years on the east coast, I have been living in my own, personal Back to the Future sequel.  Everything is the same, but different. Landmarks I once used for directions are gone. Downtown LA is barely recognizable.  And no more Mo's, Billy's Deli, or World Art Supply. 

Recently, I crossed the threshold where friends and colleagues die, and not by accident.  Two passed this summer - Kelly Asbury and Sue Nichols.  I attended a memorial service for Kelly last month.  Arriving late, I sat in the back of the outdoor venue.  I saw the backs of a lot of older people in masks, then  realized - these are my peers!  They appeared to wearing age makeup to appear older, except they weren't.  I just had not seen them in 20 years. The Back to the Future Effect strikes again.

After the service, we all said our hello's through masks and distance.  They seemed to be experiencing the Back to the Future Effect themselves.  Standing there with former CalArts classmates Chris Sanders, Gary Trousdale, and Jeff DeGrandis,  we talked about the incredulous reality of aging.  "Consider this," I said,  "If we juxtaposed our career timelines over Frank and Ollie's, we'd be at Aristocats."

That comment was met with groans, gasps, and cartoon takes.  None of us feels like we're anywhere near the twilight of our careers.  Our skills are the sharpest ever, and our resumes speak to the solid experience we bring any production.  But the reality of how we are perceived by the industry cannot be denied. I've met many recruiters and executives since returning from New Jersey,  all much younger than me, all fascinated to meet someone who actually worked on A Goofy Movie.  It's like they are surprised I'm still at it, still hustling for work at my age.  It might be a different story if storyboard artists and animators got residuals like voice actors, but alas....

Where are you on the Frank and Ollie timeline?  If you're at Pinocchio, you may want to consider fighting for those residuals.  It's a fight that has been fought before, but never with the number of artists that animation has today.  David's odds against Goliath are the best they've ever been.  But do it soon, the Frank and Ollie timeline moves fast!  Once you've reached The Sword in the Stone,  the industry doesn't take you seriously anymore.  

Steve

Sunday, July 5, 2020

A Zoom Toast to Kelly

Top row: Kevin Lima, Steve Moore, Chris Bailey, Fred Cline.  Middle row: Kirk Wise, Dan Jeup, Rob Minkoff, Wendell Luebbe.  Bottom row: Tim Hauser, Butch Hartman.
Friday night I took part in a toast via Zoom - the pandemic's next best thing to being there.  We were toasting our friend, director Kelly Asbury, who had passed away a week earlier.   There are hundreds of industry people who would have turned up for this, but we kept it to a core group who hung out as CalArts character animation students in the early eighties: Chris Bailey, Fred Cline, Butch Hartman, Tim Hauser, Dan Jeup, Wendell Luebbe, Kevin Lima, Rob Minkoff, Kirk Wise and myself.  These guys are more than an animation who's who to me - they are my brothers. 

For the most part, the gang looked the same - a testament to living the animation life, I guess.  Most of us wore glasses now.  Kevin was rocking a new, bearded cue-ball look. And me with my COVID lockdown '70's hair  (cowbell band, anyone?).  The only real sign of age is that we were on Zoom for more than three hours and never talked shop once. 

Stories I either didn't know or had forgotten kept us laughing for hours - the crazy shit that makes us glad cell phones and social media did not exist back then.  These were not the flattering stories told at funerals, but hilariously human stories about Kelly.  Maybe you had to be there. I'm glad I was.   

"He was like the Sun." Kirk said.  "People just gravitated to him."

Cheers, Kelly!

-Steve

CalArts dorm, July 1984.  From left: Mark Rouse, Kirk Wise (white shirt), Butch Hartman, Steve Moore, and Kelly Asbury. Photo by Kevin Lima

Saturday, June 27, 2020

Kelly Asbury Saved My Life

Kelly at the "Nightmare Before Christmas" wrap party.  To his right, Allison Abbate dances with Joe Ranft.
When I got the news of Kelly Asbury's death yesterday, I immediately thought of the night he saved my life.

In April of 1992, I started working on The Nightmare Before Christmas in San Francisco. The studio was set up in an old, two story industrial building with a sprawling floor plan and no air conditioning.  It looked like it was once an old factory, making ball-bearings or sausage.  For reasons I have forgotten, faded hand prints of Herve Villachaize were set in the sidewalk just outside the front door, which opened to 7th Street, several blocks south of Market. I worked in an open bullpen area doing storyboards with Mike Cachuela and Joe Ranft.  In an adjacent room, Kelly worked in the art department with Kendall Cronkhite and Deane Taylor.  

Meanwhile, in Los Angeles, a trial of four cops who beat Rodney King senseless was wrapping up.  On April 29th, they were acquitted of using excessive force despite video footage to the contrary.  The streets of south central Los Angeles erupted in rage with violent protests.  

At the studio the next day, there was a general buzz of disbelief about the verdict.  The locals knew that San Francisco was not to be outdone when it comes to street rage, and kept an ear on their radios for local unrest.  Just after lunch, Kelly came around to the bullpen.  

"Hey Steve, do you pass Market Street going home?" he asked. 

Sunday, March 30, 2014

A Letter from Tee


I recently came across a box full of keepsakes from my days as a CalArts student.  Among the memory jogging items were sketches and a letter by animation legend T. Hee.  Tee was one of my teachers, and we bonded over our love for the skewed and whimsical.  Finding these items was a thrill, as I had not seen them in almost thirty years.

At school,  Tee would make the rounds and hang with anyone interested in his input.  He would place tracing paper over my designs and, with a few tweaks, make it work.  He would make clucking sounds with his tongue while marking little x-es on my tangents.  He would move an arm or leg a little to get balance or silhouette.   I took advantage of any opportunity to sit with him as he went over my sketches and storyboards.

Saturday, April 21, 2012

Disney MGM Studios, RollerCoaster Rabbit and the summer of 1989 - Part 1


Me at my Disney-MGM desk, animating a scene from Rollercoaster Rabbit

In the summer of 1989 I managed to get a job as an animator at the newly built Disney MGM Studio Theme Park in Florida, set up by "Who Framed Roger Rabbit" Production Manager Max Howard. Max was hired by Disney to build the new studio from scratch, and he quickly set about making a series of short "Roger Rabbit" films with his enthusiastic but fairly inexperienced crew. 
Kelly Asbury - loving his new jeans
Part of the Studio's production expenses were paid by the Park itself, as visitors would pay to watch the animators at work. We called it the goldfish bowl - guests would walk through the studio all day long and watch us draw. The inexperienced and the unlucky had to sit by the window - closely supervised by camera-wielding tourists.

Some of the animators claimed to be able to line up dates by gradually moving through the studio exchanging nods and winks and finally phone numbers with the girls "on the other side". For me it was heaven - my first proper animation gig since Who Framed Roger Rabbit?, a paid summer job in a sunny paradise and a chance to learn and get better at my craft.

Rob Minkoff tells Jim Beihold a thing or two
We were led by the incredibly talented Rob Minkoff - who patiently took the trouble to fix my drawings and squeezed far better work out of me than I thought I was capable of - invariably the sign of a great director.

Master Animator Mark Henn - quality and speed
Lots of extremely able artists got a head start at Disney MGM Studios. I was lucky enough to work with Kevin Turcotte, Kelly Asbury, Mark Henn, Jim Beihold and Tom Bancroft, among many others who brought their huge talents to the studio. 

It was a huge privilege to be there and like everyone else who passed through its doors I thought it was a tragedy that such an excellent studio was eventually closed down by Disney.

-Alex

You can see the second part of this article about Disney MGM studios here, and read more about it in this classic FLIP article.