Showing posts with label animation design. Show all posts
Showing posts with label animation design. Show all posts

Sunday, May 28, 2023

The Legend of Bill Moore

Bill Moore, 1981.                 Photo by Chris Wahl

Thursdays at CalArts were brutal.  Getting to class early to pin our assignments on the long crit wall, we'd wait to be slaughtered by the old man.   Upon his arrival, the room would go silent.  He would casually stroll along the wall, surveying our assignments in his sport shirt and slacks  (or Jordache jeans!), cigarette propped in a bent back wrist, like Tim Gunn and Humphrey Bogart's love child.   Welcome to Bill Moore's design class.  

You could hear a pin drop as we held our breaths, each hoping the Angel of Death would pass over their assignment.  At last he'd pause at someone's piece and say, "Who belongs to this?"  The owner of said piece would then have to stand and "qualify" their work - that is,  explain what they did and why it works while he challenged everything they said.  This went on for three excruciating hours until each of us had our turn hemming and hawing in defense of our work.    

I came to CalArts right out of high school - a Catholic, art-hating prep school at that.  I had ZERO knowledge of color and design theory.  So on a weekly basis, in front of the class, Bill murdered me.  Gleefully.   He gleefully murdered me so much so, he took to calling me "Zombie".

But 40 years on, Zombie lives, as does Bill's voice when I work on any creative endeavor.  I hear him reciting his design mantras, "Repetition with variation....contour continuity....".  And I hear his cold, judgmental prodding, "Is that the best you can do?"  Of all my CalArts teachers - men who had worked with Walt Disney personally -  I would have never bet the most influential would be a guy who never worked a day in animation, and in fact, held a general contempt for it.   
              
Bill's profound influence is almost universally shared among my industry peers, as is their fear and love of him.  Anecdotes have been shared and re-shared to great laughter over the years from those fortunate enough to have been there.  But his life outside of school has been a mystery, beyond stories he'd share for shock value or laughs.  So I did some research and interviewed many former students then cobbled together this piece.  It's not so much a biography as it is the story of a legend.  

Bill would hate it. 

                                                                                                                       photo by Chris Wahl

Sunday, March 5, 2017

Remembering John Watkiss 1961 - 2017

John Watkiss 1961-2017
John Watkiss, the brilliant animation artist famous for his stunning visual development work on "Tarzan", has been taken by cancer at the far-too-young age of 55. 

I first met John when I was just 16, when I used to tag along with my sketchpad at the life drawing classes that he taught at my father's old animation studio in Soho Square, and later at "The Diorama" Arts Centre in Regent's Park.

John wouldn't just tell you how to improve your work - he would sit down and show you how to make it better.  Anyone who attended his class took home his drawings - on the corner of the page, mocking your own unskilled efforts, and encouraging you to do better.

At the time I thought all art teachers did this.  It was only later that I found out how few teachers have the confidence and ability to personally correct their students' work. John knew he was better than the rest of us put together, and he didn't hesitate to show you where you had gone wrong.

Thursday, November 6, 2014

What Does It Take To Become a Successful Character Designer? - Luis Grane Explains

BoxTrolls - designs by Luis Grane

Luis Grane is an animator and character designer whose work can be seen on dozens of animated films including Prince of Eqypt,  Hotel Transylvania, Ratatouille, and Open Season. Most recently he did character design work for The Box Trolls, recently released worldwide in theatres. FLiP asked him to talk about the work of a character designer at a big studio - and how the heck you get there in the first place.

Saturday, February 8, 2014

Fail Faster




The idea behind this excellent four minute video is - that since all of us are likely fail in almost everything we do (at least at first) - then the key to success is to fail faster.  The argument runs like this: no idea comes out fully formed, it needs to be tweaked, revised and perfected, but you have to get it out there to see how best to improve it.

Wednesday, December 4, 2013

John Ramirez on Animation, Parades and Theme Park Design

John Ramirez has forged an exceptionally successful career not just as an animation artist but as a designer of parades and theme parks. His designs are clear, accessible and appealing, and for decades he has done design work for leading parks all over the world, especially in Asia. FLIP asked him to reveal the secret of his success.

Wednesday, October 2, 2013

Tony Siruno goes ape at the Qpop gallery in LA

Tony Siruno is one of our industry's leading character designers. For many years he worked for DreamWorks, helping to design many of their best-loved and most successful characters. Recently he has moved to Sony to head up their character design department. Tony has just contributed some artwork to an exhibition at the Qpop gallery in Los Angeles. FLIP asked him to tell us what this new exhibition is all about.

Sunday, August 18, 2013

Modern Design God Alvin Lustig

I was in an actual book store recently - not the kind where you buy coffee and scones and board games - the kind where there are books on shelves to hold in your hand and purchase if you like. One caught my eye called Born Modern: The Life and Design of Alvin Lustig by Steven Heller and Elaine Lustig Cohen, Lustig's widow.   I had not heard of Alvin Lustig - that's on me - but the design work was so interesting my curiosity piqued and out came the credit card.  

By my estimation, Alvin Lustig is the Fred Moore of modern design.  He set the style and, like Fred Moore, died young.  His bread and butter was book jacket design, but he also designed ads, business lobbies, and corporate logos including the one for  - here comes the animation connection - UPA!

Tuesday, June 25, 2013

Dumb Ways to Die


Above is a wonderful short animated film titled Dumb Ways to Die. It boasts a catchy tune, charming character design, cute animation and an unexpected little public service message at the end, that make your realise that you've been hoodwinked all along into watching an improving message - without even noticing.

Tuesday, November 27, 2012

Maurice Noble and the Zen of Animation Design

The Noble Approach - Maurice Noble and the Zen of Animation Design
Animation designer and director Tod Polson has been working for over a year on a new book about the life and art of legendary designer Maurice Noble, who had a 60 year career in the animation business and was responsible for the look of some of the most famous Looney Tunes shorts, including What's Opera Doc?, Duck Dodgers and the Road Runner series. FLIP caught up with Tod at the Animation Workshop in Denmark and asked him a few questions about his new project.