Walt Disney in 1937 |
Saturday, June 29, 2013
Phil Young on Disney animation, teaching, and Walt's Nine Old Men
Wednesday, June 26, 2013
Tom Bancroft introduces his new web comic "Outnumbered"
Outnumbered by Tom Bancroft |
Tuesday, June 25, 2013
Dumb Ways to Die
Above is a wonderful short animated film titled Dumb Ways to Die. It boasts a catchy tune, charming character design, cute animation and an unexpected little public service message at the end, that make your realise that you've been hoodwinked all along into watching an improving message - without even noticing.
Sunday, June 23, 2013
Uli Meyer introduces his new book - "Cuthbert was bored"
Cuthbert was bored - written and illustrated by Uli Meyer |
Tuesday, June 18, 2013
I Love Rolling Holds
In animation, takes get all the love; those big, broad, comedic reactions that Tex Avery mastered and the rest of us try to emulate. Standing out like the class clown, takes win all popularity contests with animators and fans of animation alike. But for every class clown, there's a quiet kid representing the class with dignity and grace; in animation terms, the rolling hold.
When I watch pencil tests and see rolling holds, I get a feeling not unlike drinking a Guinness really fast. It's good. I've felt this was since my student days, before I could afford Guinness, watching countless pencil tests of my classmates' films. So what is it about the rolling hold that has a hold on me?
Monday, June 17, 2013
Richard Wolff on Cinematography, Photography and Art
Richard Keith Wolff has worked in the camera department on many animated commercials, feature films and TV series, including The Wind in The Willows, Heavy Metal, The Iron Giant and many episodes of Futurama, as well as working on independent films. He also works as a freelance photographer, photographing a wide variety of subjects. FLIP asked him to talk about his work.
Sunday, June 16, 2013
The Best/Worst Father's Day
My Daughter, last Father's Day |
My wife, Donna, had received the call, the one parents fear most, from the State Police. Megan had driven her 1998 Buick off the highway and into several trees. Her brother, Chris, was in the passenger seat and escaped with a mild concussion. Megan took the worst of it, broadsiding a tree right at her door. The EMTs had to cut the roof off the car to get to them. They feared she would bleed to death, and called for a helicopter to airlift her to the hospital. Chris told us while they waited, he told his sister to hold his hand, that way they would know the other one was there. Pretty heads up stuff for a 20 year old who was just in a serious wreck.
Friday, June 14, 2013
Canadian animator James Chiang rides the animation boom in Singapore
Studio One's Oddbods |
Wednesday, June 12, 2013
Richard Williams celebrates 80 animated years - at the Edinburgh Festival
Tuesday, June 11, 2013
The Scream
Imagine Bambi running through the forest fire screaming "AAH! AHHHH! Woah-oah!!! AHHH!". That's exactly how it would go if the film were made today. It seems impossible for animated characters to keep their mouths shut while in danger anymore.
I remember watching Speed Racer as a kid and making fun of how Speed was constantly yelling "AAHH!! WOAH-OAH!!!" Why race cars if it frightens you so much? Speed's yelling stood out because no other cartoon characters did this - not Wacky Races, not Jonny Quest. But all that's changed now. AAAAAH!!
I remember watching Speed Racer as a kid and making fun of how Speed was constantly yelling "AAHH!! WOAH-OAH!!!" Why race cars if it frightens you so much? Speed's yelling stood out because no other cartoon characters did this - not Wacky Races, not Jonny Quest. But all that's changed now. AAAAAH!!
I have boarded chase sequences and pleaded with directors to not have the characters screaming "Whaa--aaaaH!!! Woaaahhhh! YAAAAAA!" They never listen. But I am right. There is nothing - NOTHING - entertaining in watching someone in peril hollering nonstop. There MAY be entertainment to be had in hollering at the right time, but when it is nonstop it loses all impact and just becomes a big sound crap. So stop.
Monday, June 10, 2013
Remembering Pocahontas
18 years ago today was the opening night of Pocahontas. It was premiered on 10 June 1995 on the great lawn in Central Park, projected onto four huge screens, each one 92 feet high. I wasn't there for the Premiere, but I did get to work on the picture itself, which I remember as a huge privilege, temporary membership of one of the world's most exclusive clubs - the Disney animator.
Sunday, June 9, 2013
The Perils of Homogeny
In a recent post, I blamed the demise of 2D animated features on market saturation; there were just too many features out there. But in CG land, there are more animated features than ever, with many of the same artists behind them. Are CG animated features facing a similar fate? Anyone who was around during the 2D renaissance of the 1990's knows this is not out of the realm of possibilities.
So what can we do to protect ourselves? As an artistic cog in the production wheel, all you can really do is keep growing as an artist. Try to make contributions that are unique - don't repeat yourself. Sometimes this is difficult, because that's what the people paying you want, but remember - they only know what they have already seen, it's up to you to be creative.
So what can we do to protect ourselves? As an artistic cog in the production wheel, all you can really do is keep growing as an artist. Try to make contributions that are unique - don't repeat yourself. Sometimes this is difficult, because that's what the people paying you want, but remember - they only know what they have already seen, it's up to you to be creative.
Saturday, June 8, 2013
FLIP's Victory Garden: The Tower - June Update
I know you're all aching to know how the garden tower is progressing after a month, so I have taken a few photos.
Left, the tower on May 3, right the tower today. |
Watching seedlings is like in-betweening a long scene with four characters all on ones; progress is brutally slow. For about three weeks after the left photo was taken, it looked pretty much like this. Then, like elves switched out my plants overnight, it suddenly looked like the photo on the right.
Thursday, June 6, 2013
Who's Next?
"Betty Boop" drops in on producer Steve Leiva |
To drop a few names....Chris Penn gave an hilarious read, came back ten minutes later, and asked to do it again. Teri Garr was in a mood after getting horribly lost on the way, but about half way through her audition, she got that spark in her eye - the one you fell in love with in her movies. We gave her a round of applause when she finished. We met with Bud Cort of Harold and Maude fame. Paul Reubens, then recently of Florida porn theater arrest fame. Met Shelley Long, Julia Louis-Dreyfus, Helen Hunt, Virginia Madsen - had instant crushes on them all. Ned Beatty came in to tell us that he does not read for parts and how dare we ask so much of the man who was raped in Deliverance. Okay, Ned.
With all the stars coming through our little studio offices in Burbank, our crew never expressed more than a cursory interest in what was going on. But one afternoon, there was a big commotion. I saw people walking with great purpose past my door toward the lobby, and lots of laughter and chatter. Ronnie called to me, "Steve, I have someone here to meet you."
Wednesday, June 5, 2013
The Secret of Animation - revealed at last
Above is a very short and very funny video by Giovanni Braggio, revealing the hidden secrets of computer animation. How many times has someone in a pub explained to you that animation is easy now because the computer does all the work for you? What can you possibly say in response to this mind-numbingly annoying and patronising question?
Well, fear not - Giovanni has the answer for you. And it's even simpler than you thought.
---Alex
Tuesday, June 4, 2013
Time to Think
During pre-production on Looney Tunes: Back in Action, I met with director Joe Dante about the animation director's position. While talking to Joe and the producers, I expressed my opinion that they should storyboard the movie before building any sets to avoid making anything they would not use. The producers laughed smugly, telling me they had five sound stages rocking out sets as we spoke. Ha ha! And furthermore, they will have only two months to board, but that's okay because they're going to throw a lot of bodies at it.
"The problem with that," I said, "is there's no time to think."
Joe, a nice, laid back kind of guy, suddenly slammed his fist on his desk. "YES!" he said. "They NEVER give you time to think!"
I didn't get the job. Thank GOD!
Time to think has become more and more scarce as computer technology allows work to be done faster. But don't blame technology! This is the same bean counting game producers have played for years, but CG has given them a great excuse to push it beyond reason.
"The problem with that," I said, "is there's no time to think."
Joe, a nice, laid back kind of guy, suddenly slammed his fist on his desk. "YES!" he said. "They NEVER give you time to think!"
I didn't get the job. Thank GOD!
Time to think has become more and more scarce as computer technology allows work to be done faster. But don't blame technology! This is the same bean counting game producers have played for years, but CG has given them a great excuse to push it beyond reason.
Monday, June 3, 2013
The Cheapest Animation Studio in the World Will Make You an Animated Film for £25
www.peopleperhour.com - insert your logo here |