Showing posts with label Lucasfilm. Show all posts
Showing posts with label Lucasfilm. Show all posts

Thursday, March 14, 2013

Tom Sito's History of Computer Animation

Ivan Sutherland demonstrates Sketchpad, 1963.
Being of a generation for which computers represented the future, it is a bit unsettling that a book on the history of computer animation could be written. Like I need another reminder of my aging. Tom Sito has done it, with Moving Innovation, A History of Computer Animation, to be released next month. FLIP asked Tom a few questions, via computer......

FLIP: What the hell does Tom Sito know about Computer Animation?

TS: Hah! You’re right. My name is not the first to come to mind when you think CG. When I was completing Drawing the Line, I included a chapter on the Digital Revolution. I needed to explain about CG’s origins to show how it affected the animation community and how it changed the traditional animation production pipeline, which had been sacred since J.R. Bray in 1913. The chapter grew so large that my editor cut it by two-thirds, and told me “ You have another book here.”

Sunday, February 17, 2013

Brenda the Brave

Mark Andrews and Brenda Chapman at the British Academy Awards
Last week, BRAVE won the British Academy Award, or BAFTA, for best animated feature, just weeks after winning a Golden Globe in the same category.   But unlike the Golden Globes, the film's author, Brenda Chapman, not only attended but was given a chance to speak.  Much was made about her absence at the Globes, but this time around the tension and bad blood were kept out of view of the press for the sake of show biz.  After all, reading about John Lasseter jerking around a great director (and nice person) is like hearing Santa Claus fired Rudolph over a flight path dispute.  

Brenda's still "a little gun shy" about talking about the surrounding turmoil of making BRAVE, but she was very kind to answer some questions for FLIP.  

Monday, November 12, 2012

TRON 30th: Memories From the Grid (and Beyond!)


TRON dropped audiences into a glowing realm of Bits, Programs, Systems and Game Grids – the unseen computer world manipulated by its Users. As one of the Users on the original crew I still feel that glow in memories that refuse to fade.